List of publications on a keyword: «reality»
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Cognitive technologies in the process of influencing the preparation of journalistic text in the digital media field
ProceedingThe Topical Issues of the Humanities and Social Sciences: from Theory to Practice- Author:
- Elena S. Doroschuk
- Work direction:
- Динамика социальной среды как фактор развития
- Abstract:
- The author considers the features of cognitive technologies in the social space of digital communications as an element of modern journalist activity. Based on the modeling of the processes of creating a journalistic text, the specific features of the use of cognitive technologies and their functional potential in the media space of regional media are highlighted. The potential of cognitive technologies in relation to the development of modern digital media as a social phenomenon has been determined.
- Keywords:
- media, Cognitive technologies, digital reality, media product, journalistic text
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Sovremennye vyzovy obrazovaniia sredstvami tsifrovykh tekhnologii
Book ChapterModern Challenges of Education and Psychology of Personality Formation- Author:
- Elena G. Kostenko
- Work direction:
- Глава 4
- Abstract:
- Electronic learning platforms are a fundamental aspect of improving the quality of education. Digital learning contributes to the individualization of the educational process, expands the availability of educational material and stimulates creative activity. The author summarizes: the use of new technologies in sports has both positive and negative sides, and requires an integrated approach to information technology management, taking into account the costs of cybersecurity, personnel training and the development of integrated information systems for effective process management in the sports industry.
- Keywords:
- educational process, e-learning, new technologies, virtual reality, digitalization, educational resources, self-study
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Project activities for the creation of graphics design for gaming applications and board games
Book ChapterIssues of modern design education- Author:
- Marina G. Plotnikova
- Work direction:
- Глава 2
- Abstract:
- The chapter raises the current topic of graphics design for gaming applications and board games. The place and role of games in the social mind as a means of communication and receiving emotions is considered. The object of research is game design. The practical part of the game graphics design project is substantiated. The logo, characters, graphics and the structure of the internal content of the game are being developed. The purpose of the study is to identify the specifics of project activities for creating a game design. To achieve the goal, the following tasks are set: analyzing the types of project presentation of materials for visualization of game graphics; identifying the features of design technologies; analyzing the graphical support of the game space. As a result of the study, a graphical visualization of a computer game was performed. The result confirms the idea of the growth of digital technologies in the training of graphic designers. Scientific result: graphic accompaniment of games.
- Keywords:
- design, virtual reality, game, graphic design, computer game, game-design, project culture
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The use of virtual reality technologies in teaching Chinese in the process of additional education for school children
ProceedingCurrent trends in the development of education system- Authors:
- Kamilia R. Gimaletdinova, Viktoriia D. Badaeva
- Work direction:
- Инновационные технологии как ресурс повышения качества образования
- Abstract:
- The article explores the prospects of using virtual reality (VR) technologies in the process of extracurricular education for school children studying the Chinese language. The potential of VR to create an interactive language environment that enhances motivation, improves retention, and deepens understanding of the material is analyzed. The study includes an experiment demonstrating the effectiveness of VR technologies compared to traditional teaching methods. The experiment's results show that the use of virtual reality significantly improves the acquisition of the Chinese language among schoolchildren and contributes to the development of individualized learning approaches.
- Keywords:
- virtual reality, innovative technologies, school education, Chinese language, extracurricular education, VR in learning, language environment, individualized learning
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The Metaverse as one of the foundations of future education
Book ChapterTheoretical and practical aspects of pedagogy and psychology- Authors:
- Sergei I. Rodzin, Viktoriia V. Bova
- Work direction:
- Глава 1
- Abstract:
- The metaverse is a collective common space for interaction created as a result of the convergence of physical reality and virtual space, including augmented reality and the Internet. The potential of the metaverse in the field of education is of growing interest, and many researchers are exploring ways to improve the effectiveness of student learning, while reducing time and labor costs to ensure the educational process. However, the systemic and technological aspects of providing education through the metaverse remain insufficiently developed. To fill this gap, the paper presents the concept and architecture of the metaverse, combining artificial intelligence technologies, Web3 and blockchain technology to create a learning environment. The existing approaches to the creation of intelligent systems and gamification of learning, as well as some projects for the creation of a metaverse, are analyzed. The purpose of the proposed approach to creating a metaverse is to design a virtual learning space that begins with reflecting the physical world, storing user learning trajectories, knowledge trees in the blockchain, and providing a secure and open community. The main stages of the metaverse development are presented, including cloning, expansion and integration of physical and virtual components, as well as blockchain technologies. It is noted that by now the necessary prerequisites have developed in Russia for the realization of the metaverse as one of the foundations of future education.
- Keywords:
- virtual reality, metaverse, Web3, blockchain technology
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“Thinking and Dancing”: Linguistic Plastic Code at the Heart of the Formation of the Theory of the Subject of Choreography
Book ChapterPedagogy and Psychology of Modern Education- Author:
- Nadezhda A. Dogorova
- Work direction:
- Глава 11
- Abstract:
- The historical and practical experience of choreography has a phasing and hierarchy of the levels of mental activity, which can be traced in the history of dance culture through plastic codes. The phenomenon of choreographic art in the classical ages lies in the fact that within the late XVI–XIX centuries in Europe (Italy, France, Denmark) complex cultural processes and intersections of a biosemiotic nature took place simultaneously: on the one hand, this is the formation of a ‘new’ human worldview, and on the other, the formation of a ‘new’ model of scientific and an artistic picture of the world. Where the boundaries of the art of dance (the emergence of new genres, language and style) and cultural and historical time in different countries do not always coincide. In all this, the dominant side should also exist: finding of means (a rule, a method, a norm) and forms (creative thought, will, creative impulses, creative spirit) in the transformation of the foundations of the world order.
- Keywords:
- language, method, ability, subject, choreography, pedagogy, movement, theory, body language, sign, sign system, physicality, plasticity, dance, ‘dance as a system’, plastic thinking, linguistic plastic code, ‘thinking and dancing’, spatial understanding, classical ages, creative paradigm, scientific-practical paradigm, physical reality of art
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BANI World: a New Reality and Educational Meanings
Review ArticleDevelopment of education Volume 7 No 1- Authors:
- Leniza R. Kondrashkina, Nadezhda M. Novichkova
- Work direction:
- Pedagogy and Modern Education
- Abstract:
- The article examines the influence of external factors on education due to the peculiarities of the current reality of the BANI world. The signs of this world are understood in the context of changes in education as answers to the challenges of the new reality. The relationship of changes of the modern era in the form of challenges for education, pedagogical practice of training and upbringing, the need for personal development of students is disclosed. The specifics of modern practice meeting the requirements of the new reality were noted. The meanings of changes in the formation of a new reality are indicated: the model of «four-dimensional education» in the 21st century, the development of the personal potential of the student as a subject of the educational process, the use of pedagogical tools for the development of personal potential and the creation of a personal-developing educational environment. These meanings also include: the embodiment of the ideas of personalized training, a new model of the teacher's professionalism in changing conditions, developing management in educational organizations and his tools. The contribution of scientists to the development of scientific and theoretical responses to new challenges of our time to the education system, the pedagogical process of education and training, the process of personal development of a person is outlined. The results of the analytical work are presented in the form of provisions and key issues interpreting new meanings of changes in education.
- Keywords:
- SPOD world, VUCA world, new reality, BANI world, role-playing actions of the teacher
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Elusive corporeality: the utopian potential of contemporary cinema in the light of Michel Foucault's ideas
ProceedingCurrent trends in the development of education system- Author:
- Anastasia S. Bolshakova
- Work direction:
- Культурологический подход в образовании
- Abstract:
- In the context of the modern super-technological, technofetishist paradigm, the category of corporeality is fundamentally transformed, and the phenomenon of the body is increasingly conceptualised and interpreted through notions of formless, structureless formations that exist as a configuration of surfaces (screen body, antibody, body without organs, zero body, body without space). In the context of a technologised, digital environment, with the development and spread of transhumanist ideas, a number of philosophical problems become particularly relevant, among them going beyond the limits of the human, the body's detachment from its own topography, and the elusiveness of subjectivity. This article attempts to describe these metamorphoses on the example of Julia Ducournau's film "Titan", based on the concept of utopianisation of the body proposed by Michel Foucault in 1966 as part of the radio programme "French Culture".
- Keywords:
- double, body, corporeality, utopia, heterotopia, cinematic body, utopian body, technologisation, subjectivity, topography of the body
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DIGITAL INNOVATIONS IN AGRICULTURAL EDUCATION
Book ChapterPsychological and Pedagogical in High School- Author:
- Elena V. Shchedrina
- Work direction:
- Глава 8
- Abstract:
- The author's study considers the actual direction related to the "digital transformation" of modern society on the scale of the state. The connection between the global process of digitalisation and the need to introduce changes in the system of personnel training, in particular for the agro-industrial sector, is established. The strengths and weaknesses of digitalisation and their impact on the digital wellbeing of the individual are described. Statistical data reflecting some trends in the development of the digital economy in Russia are analysed. An assessment of the state of digitalisation of agriculture in the country is given, and real examples of the introduction of digital tools in the sector are described. The paper describes the structure of digital transformation of domestic agrarian education, which includes five structural components: technical, software, technological, methodological and organisational-legal. For each component, an overview of existing solutions on the market is given. The opportunities, existing experience and possible problem areas in the training of personnel for agriculture and the formation of digital competences of future graduates are considered.
- Keywords:
- information and communication technologies, competences, information technologies, virtual reality, digital transformation, digital technologies, Gadgets, computing networks, digitalisation, digital wellbeing, digitalisation of education
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Fake News, Media and Reality
ProceedingSocio-Pedagogical Issues of Education and Upbringing- Author:
- Wolfgang Theis
- Work direction:
- Современные гуманитарные науки и проблемы языкознания
- Abstract:
- This article is the result of a bibliography-based research about the topic and deals with the construction of reality by the media, how news broadcasting is filtered by various internal mechanisms in order to purify it. These mechanisms contribute essentially to the way the news is spread within society and perceived by it. Ideological and economic interests also have their saying in it. With being the fourth power in a democracy, the media has a lot of influence on public opinion and therefore has the power to influence the outcome and result of elections and other democratic processes directly or indirectly, depending on the political view and agenda the media owners have – or not. Hiding by showing and the infowar mechanisms are debated in this article, as well as the problem of internal filter methods of media outlets concerning the broadcast of news. Additionally, the problem of fake news, distorted news and media (il)literacy within society are discussed as well.
- Keywords:
- media literacy, fake news, information war, reality construction, radical constructivism, direct realism
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Eventuality of Application of SRH-Technologies Under the Conditions of Education's Digital Transformation
Book ChapterPsychological and Pedagogical Issues of Modern Education- Authors:
- Viktoriia E. Kuznetsova, Marina E. Ivanova, Elena N. Starkova
- Work direction:
- Chapter 5
- Abstract:
- The purpose of the study is to provide a methodological basis for the development and application of an innovative general pedagogical technology (called by the authors SRH-technology) of organizing the pedagogical process at a university, aimed at increasing the effectiveness of teaching bachelors through the use of innovative forms – research studies, networking with the work of students in reading groups, hackathon and foresight sessions aimed at developing hard-skills and soft-skills among undergraduate students. The scientific novelty of the research lies in the development of an innovative general pedagogical technology for teaching undergraduate students (called by the authors SRH-technology), based on a combination of personality-oriented, activity-based and systemic approaches. As a result, the effectiveness of the use of SRH technology in the educational process has been proved, and the main recommendations for the effective organization of work with students in the framework of the listed forms of classes are given.
- Keywords:
- hackathon, networking, convergent reality, pre-adaptation, network culture, SRH technology, foresight session, educational trends, reading groups, research lesson, AR module
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Application of virtual and augmented reality technologies in the educational process: problems and prospects
ProceedingLaw, Economics and Management- Authors:
- Margarita M. Plutchik, Tatyana L. Fomicheva
- Work direction:
- Общие вопросы экономических наук
- Abstract:
- The processes of globalization and informatization in the modern world have an impact on all spheres of public life. This includes education. Rapidly developing computer technologies are being introduced into the education systems of people around the world and are already widely used in many educational institutions. The task of modern education is not only to receive and assimilate new information by a person, but also to create alternative teaching methods focused on the student's abilities and interests. Nowadays, to achieve this goal, various innovative teaching methods are used that allow a person to perceive information more clearly and in a structured manner. VR and AR inventions are among the cutting edge inventions in today's digital economic system. According to experts in the field of technical development, the VR / AR device market is one of the most promising. Its products are used as tools in educational activities to ensure student involvement in the learning process.
- Keywords:
- information technology, educational process, virtual and augmented reality, advantages and disadvantages
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Personal Identity of the Artist as a Condition and Result of Creativity in Art
Research ArticleEthnic Culture No 2 (3)- Author:
- Nadezda Y. Mochalova
- Work direction:
- History and Theory of Art Questions
- Abstract:
- The author outlines that the essence of the problem of personal identity is formulated in the form of a dilemma: the personality must be identical to itself, because it retains the inconsistency of all experiences, actions, plans throughout the life of the individual; the personality must not be identical to itself on the basis of its inclusion in the context of changing being, which inevitably implies its internal self-change. It is noted that this dilemma involves the use of the term “identity” in two contexts: in the context of comparison (the opposite meaning of “identical” is expressed in the following terms: “other”, “another”, “alien”, “unequal”, “reverse”) and in the context of development, temporality (the term “identity” becomes the opposite meaning of “changed”, “impermanent”, “developing”). Research methods: analysis of literature on the topic studied; comparison, descriptive method. The artist's creative identity as a dialectical process of changing the dominant forms, styles, and images is reviewed in the article. The artistic and ontological problem of self-identity of artistic personality is presented through the dialogue between “One” and “Other”. The artistic reality of a work of art allows the artist to know the essence of his identity in the context of intersubjectivity. It is concluded that the paradigm that allows us to detect intersubjective conditionality of identity is the relational ontology, which represents relationships as a fundamental form of being. It is emphasized that personal identity is discursively mediated by a person's self-understanding, so hermeneutics primarily becomes the methodological space in which this research is carried out. Hermeneutics proves that self-knowledge and self-understanding of a person is an interpretive process that forms an important part of the subject's ontology. According to this methodology, personal identity is mediated by its own interpretive activity as a narrative philosophy, as a person's story about himself, and as the formation of a life story. The author is impressed by the productive idea of E.G. Trubina's research on the reflection of the individual as a creative process of self-construction in relation to the modified personal identity of the artist.
- Keywords:
- dialogue, personal identity, artistic creativity, self-identity, artistic reality, relational ontology
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Dialogue in the Cognitive Process: History and Modernity
Research ArticleDevelopment of education No 4 (6)- Authors:
- Vadim V. Podgornov, Yuliya A. Makarova, Lyudmila A. Belova, Elena A. Shamrova
- Work direction:
- Theoretical and applied education research
- Abstract:
- The article deals with the concept of dialogue as a method of traditional cognition and a consistent semiotic instrumental expression of human culture, which explores the systems and ways of social communication in the society. The article focuses on dialogue as a special form of a cognitive process and mediation, having its distinct features, analyzed when the individual is included in many systems of sociocultural interaction at the level of functional integrity. Along with comparative and descriptive approaches, analytic and dialectic methods have been used. The significance of two historical stages of dialogue development as a method of cognition has been analyzed, as well as their distinguishing characteristics and comparative relationship. The method belongs to a group of ritual methods organically related to the art of human self-change as a person. Each of these stages bears its own specific features related to the human genesis, ethics, communication and the metaphysical world. It can be concluded that in the contemporary world, dialogue fully reflects the peculiarities of communication of presence, as well as the value principles of social perception of time and space in the context of the symbolic model of mediareality, which in turn is changing the typology, interests and character of the modern subject. The prospects for development of the phenomenon are also related to the semiotic ideas about the nature of a human, their conceptual apparatus and functional load in the symbolic organization of mental activity as such. Being under the control of consciousness of communicative strategies implies a controlling role of the worldview in relation to them.
- Keywords:
- reflection, culture, dialogue, communication, method of cognition, dialectics, instrumentality, ritual methods, the art of dialogue, cultural dialogue, mediareality, self-knowledge, metaphysical world of personality
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Pedagogical consciousness and its value in the system of additional education
Article in CollectionDevelopment of modern education system: theory, methodology, experience- Authors:
- Alevtina I. Ushkalova, Marina M. Skorobogatko, Tatiana M. Voronova
- Work direction:
- Образовательный процесс в организациях общего и дополнительного образования
- Abstract:
- The article considers the pedagogical consciousness of the teacher, as an indicator that largely determines his desire to build a learning process. Pedagogical consciousness is represented as a system in the unity of the educational space. The forms of pedagogical consciousness and their influence on the pedagogical reality are analyzed.
- Keywords:
- educational process, knowledge, teaching methods, educational space, pedagogical consciousness, additional education, pedagogical reality, students' creative abilities, social needs of society
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Visual components of modern culture
Research ArticleDevelopment of education No 2 (4)- Author:
- Victoria S. Amochkina
- Work direction:
- Theoretical and applied education research
- Abstract:
- This article discusses the various types of visual components of the modern world, their positive and negative effects, the impact of visual images on the perception of reality and the way of thinking of a modern person, both an adult and a child, as a future member of society, an attempt to philosophical understanding of this problem.
- Keywords:
- communication, visual component, clip thinking, virtual reality, advertising, social network
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Interdisciplinarity as a pedagogical problem
Research ArticleDevelopment of education No 1 (1)- Author:
- Nina M. Malinovskaia
- Work direction:
- Theoretical and applied research in education
- Abstract:
- An emergence of abstract mathematics and philosophy in the VI–IV centuries BC is considered in this article as the third information revolution (IR) associated with the transition of human practice to a higher level of complexity. The author traces in detail the history of philosophy and mathematics as educational disciplines. The problem of renewal of the curricula on philosophy for non-philosophical faculties is clearly posed in the work. The article also proposes a scheme of programs on the course of the philosophy of mathematics.
- Keywords:
- science, educational discipline, dogma, antinomy, information revolutions, categorical thinking, practice, reality