List of publications on a keyword: «game method»
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Theoretical foundations of the use of game methods in teaching children with disabilities
ProceedingYouth science in the modern world- Authors:
- Anastasiia S. Golodniak, Marina L. Sher
- Work direction:
- Актуальные проблемы специального и инклюзивного образования
- Abstract:
- The article discusses the theoretical foundations of the use of game methods in teaching children with disabilities. Key concepts such as play activities, correctional pedagogy, and adaptive learning are analyzed. Special attention is paid to the role of play as a natural way of learning about the world for children with disabilities. The work uses the works of Russian scientists such as Baryaeva L. B. and Strebeleva E. A., who emphasize the importance of gaming technologies in the development of cognitive, emotional and social skills in children with special educational needs.
- Keywords:
- motivation, adaptive learning, inclusive education, children with disabilities, cognitive interest, gamification, play activity, correctional pedagogy, game methods, emotional support
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Using a Situational-Game Approach at the English Lessons in the Secondary General School
Research Article
Development of education Volume 5 No 2- Author:
- Alexandra O. Lestenko
- Work direction:
- Practice
- Abstract:
- The article considers the features of using the situational-game approach as a means of forming lexical skills in English language lessons at the secondary school level. The aim of the work is to study the use of a situational-game approach in teaching English to develop the lexical skills of a student studying at a secondary school, to propose and test methodically during the experiment techniques that should increase the effectiveness of teaching. In accordance with the goal, the following tasks were formed: to develop a set of exercises for teaching grade 6 students foreign language vocabulary using a situational-game approach; to apply a situational-game approach in English lessons. The theoretical significance of the work consists in a systematic approach to teaching lexical means, formulation of requirements for working with these means at the stages of training and output to speech, development of new ways of generalization and activation of lexical material. The practical significance of the work is connected with the fact that the results of the study can be used directly in the educational process when teaching foreign language vocabulary in the conditions of secondary school, contributes to improving the efficiency of the process of teaching the Russian language. The article presents examples of the use of situational-game approach in English lessons in the 6th grade of secondary school. During the experiment, all the goals and objectives were achieved, and the expediency of the proposed set of pedagogical conditions for the effective implementation of the system of formation of lexical skills in schoolchildren by using a situational-game approach in the process of learning English was confirmed. Based on the above, it can be concluded that the use of a situational-game approach when studying vocabulary in English lessons gives a positive dynamic, and also solves all the tasks.
- Keywords:
- pedagogy, secondary school, English language teaching, lexical skill, game method, situational-game approach, simulations, conversational skills