List of publications on a keyword: «interactive game»
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The use of interactive gaming technologies in teaching Russian to younger students
ProceedingThe Topical Issues of the Humanities and Social Sciences: from Theory to Practice- Authors:
- Kamilia R. Gimaletdinova, Anna S. Vasileva
- Work direction:
- Тенденции развития цифрового образования
- Abstract:
- The article explores the use of interactive game-based technologies in teaching Russian to elementary school students. It examines the theoretical foundations and practical application of game-based methods for developing students' lexical and grammatical skills. The results of a pedagogical experiment, aimed at comparing the effectiveness of traditional and game-based teaching approaches, are presented. Based on the data obtained, it is demonstrated that game-based technologies enhance motivation, improve material retention, and foster children's communicative abilities. Practical recommendations for incorporating game-based technologies into the educational process are provided.
- Keywords:
- Motivation, elementary school students, pedagogical experiment, interactive game technologies, Russian language teaching, lexical skills, grammatical skills, communicative abilities
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Model of management of the process of development of socialization of primary school children with the help of interactive games
ProceedingPsychological and Pedagogical Research – Tula Region- Author:
- Irina A. Mikhailova
- Work direction:
- Psychological and Pedagogic Aspects of Control in Educational System
- Abstract:
- The article is devoted to the problem of the development of socialization in primary school children. The main goal is to implement this work in the educational process in primary school. The article describes the ways of developing socialization in primary school children with the help of interactive games on the example of the management model of this process. The model of managing the process of socialization development in primary school is carried out in order to prepare students for the formation of a personality in the modern world.
- Keywords:
- primary school students, socialization, interactive games, management model
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Interactive game as a means of shaping the creative position of a teenager
Book ChapterInteractive game as a means of shaping the creative position of a teenager- Authors:
- Svetlana N. Zhdanova, Aleksandra A. Chirkova
- Work direction:
- Авторская монография
- Abstract:
- The monograph reveals the theoretical and practical basis for the formation of the creative position of a teenager by means of interactive games in educational organizations, contains a scientific rationale for the content and structure of the concept “creative position of a teenager”, pedagogical potential and classification of interactive games, discloses the conditions for the use of interactive games in working with adolescents. Proposed for students, undergraduates and graduate students, teachers – researchers interested in the problem.
- Keywords:
- experiment, teenager, creative position, interactive game, pedagogical problem, psychological problem, gaming tools